Unique sponsorship opportunity

Sponsoring one of our games is a fantastic opportunity to create competitive advantage and generate positive PR.

Tens of thousands of people are playing our games in the NHS, healthcare and education; these people probably include your customers, stakeholders and opinion leaders.

By sponsoring a game you will be associating your name or brand with an enjoyable, memorable and valuable event in their lives.

After 10 years designing ‘serious’ games thousands of our games are being played across the UK and overseas and they are effective.

Take a look at our existing games to find one that matches your strategic objectives, or let us create a brand new game just for you.

We can develop a sponsorship program to suit your strategic objectives, key messages, geography, target audiences and budget.

Our ‘serious’ games are a highly effective way of engaging with your customers, stakeholders and opinion leaders to deliver high-profile ‘beyond the pill’ services and to win competitive advantage.

Thousands of our ‘serious’ games are being played by healthcare professionals, patients and carers, in hospitals, GP practices, nursing homes, universities and anywhere that healthcare is delivered and taught across the UK and overseas

Sponsors in Pharma and Medical Devices companies use our games for medical education, customer relationship building, patient engagement, internal training and to generate valuable PR.

Our games are practical tools and we work in partnership with the NHS, royal colleges, patient groups, universities, key opinion leaders and charities to develop content rich games that address major healthcare issues.

Take a look at our existing games to find one that already supports your objectives, or let us create a brand new game just for you.

We can develop a sponsorship program to suit your strategic objectives, key messages, geography, target audiences and budget.

Games that you could sponsor immediately:

Sepsis Game.
Developed with the UK Sepsis Trust, Global Sepsis Alliance, NHS England and The Patients Association to improve levels of understanding of sepsis detection and treatment among frontline healthcare staff and patients.
Cystic Fibrosis Game.
Developed with NHS Innovations and Coventry & Warwickshire Partnership NHS Trust to help young CF patients and their families improve their understanding of the condition and how to manage it.
Stroke Game.
Developed with Chest Heart & Stroke Scotland and NHS Lanarkshire to help healthcare staff understand the stroke care pathway and patient journey.
Feeding Baby Game.
Developed with NHS Innovations and Queen Elizabeth Hospital King’s Lynn. To help community midwives during mandatory annual training. The game deals with breast feeding and formula feeding and supports professionals to help mums make an informed choice. Based on the UNICEF Baby Friendly initiative.
Harm Free Care Game.

Developed with NHS Innovations and Derbyshire Community Health Services NHS Trust. Helps frontline staff understand their role and responsibilities in reducing patient harm. The game focuses on 6 key ‘harms’:

  • Pressure ulcers
  • Falls
  • Catheter acquired urinary tract infections
  • VTE
  • Medication errors
  • Nutrition & Hydration

Infection Control Game.
Developed with NHS Innovations and Derbyshire Community Health Services NHS Trust. Helps frontline staff to develop a practical understanding of the principles and practices of good infection prevention and control.
Pressure Ulcer Prevention.
Developed with NHS England as part of their national Stop The Pressure programme to eliminate avoidable pressure ulcers. 95% of pressure ulcers are preventable and the game helps frontline staff, patients and carers to avoid pressure ulcers.
Nutrition Game.
Developed with NHS England as part of their national Stop The Pressure programme. The game is designed to help frontline healthcare staff reduce the incidence of malnutrition and dehydration. Voted ‘Nutrition Resource of the Year 2013’.
NHS Complaints Game.
Developed with The Patients Association and NHS England to help frontline NHS staff understand the nature of concerns and complaints and how to handle them more effectively.
Masterful Mentoring

Students need high quality mentoring to develop into safe, competent and compassionate nurses and allied health professionals.

The game was developed with Bournemouth University and is built around the NMC Standards to Support Learning and Assessment in Practice (NMC 2008). The game is also relevant to allied health professionals as described in the Health Care Professions Council Standards (HCPC 2012).

The game explores all aspects of mentorship and encourages communication, interaction, teamwork and reflective practice. It is designed to promote in-depth discussion and encouraging effective reflective learning. And it's fun - so participants learn effortlessly and effectively.


Games in development:

Asthma Game.
Being developed with the NHS and key asthma stakeholders. Aimed at staff and patients in primary care and community settings to improve management and adherence.
Pain Game.
Being developed with the NHS, The Patients Association and key stakeholders. Aimed at frontline healthcare professionals to improve understanding and management of chronic pain. Could be extended to cover patients and carers.
Surgical Checklist Game.
Being developed with NHS Innovations and Princess Alexandra Hospital Harlow. Aimed at surgical theatre teams to help them improve patient safety. Based on the World Health Organisation’s (WHO) surgical safety checklist.
Crisis Intervention

Working with Patrick Vernon OBE to develop a game and facilitated workshop programme to support the implementation of the “Crisis Care Concordat (2014)” between police, mental health trusts and paramedics to improve emergency support and outcomes for people experiencing a mental health crisis.

The game and workshops will aim to create a better understanding among frontline staff of how they can work together to deliver more effective crisis care services:

  • Improved protocol and discharge arrangements
  • Better engagement with patients and carers
  • Greater awareness of mental health issues in crisis situations
  • Risk assessment and service integration
  • Prevent avoidable suicides and excessive use of restraint

Playing games reinforces learning. Numerous researchers have proved that games are one of the most powerful and successful ways to reinforce learning.

We make practical games that children enjoy and teachers value because they’re fun and they work.

Sponsor one of our games and associate your name or brand with an exciting and rapidly evolving movement in education; games based learning.

Take a look at our existing games to find one that already supports your objectives or let us create a brand new game just for you.

We can develop a sponsorship program to suit your strategic objectives, key messages, geography, target audiences and budget.

Games that you could sponsor immediately:

Foodeeze

An educational card game delivering the knowledge young children need to make healthier decisions about the food they eat.

Created by a primary school teacher and a group of NHS specialists Foodeeze is dyslexia-friendly and has been validated by a qualified medical dietitian and a specialist Speech & Language Therapist. It supports the School Food Plan and a range of lesson plans are available.

Suitable for children at Key Stage 1 (ages 5-7 years).

Enterprise Game

Developed with Halton Borough Council and supported by Ashridge Business School.

An educational board game designed to help students understand how business and enterprise works in a simple, enjoyable and powerful way.

It allows pupils to develop a strategy, assess risks, work in a team, make decisions and manage cash flow. The game delivers a foundation of facts and knowledge that help pupils to understand business in a practical way. It also introduces them to the ‘language of business’ and stimulates team-working and better communication improving their employability when they enter the job market.

“The Enterprise Game captures the essence of what business is all about - making, selling and delivering what customers want. I wish I had invented it!”
Duncan Bannatyne OBE from BBC's Dragons' Den


Upcoming projects:

Nutrition For Schools.

Being developed with NHS Highlands and Highlands Council.

A board game designed as a nutrition and wellbeing learning tool for use in schools and organisations that work with young people.

The game allows young people to learn about nutrition and body image within the perspective of a healthy lifestyle. It encourages and facilitates discussion around the social and environmental pressures that influence a young person’s thinking and behaviour.

We can make a game out of any subject for any audience and we can do it quickly without breaking the bank. We’ve been creating serious games for over 10 years and we are experts.

If you’d like to discuss a custom-made game to address your specific needs please call us.